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Professor Solaire

VR educational game for kids teaching them about solar energy and sustainability.
This project was part of my 2nd year at Saxion University. During this project I worked on project planning, managing a team of 9 students. This was my first time managing such a large team. This meant that most of my time was spent on solving problems others would encounter during development.
On a creative level I worked on audio design and implementation. As this was a educational game we opted for a voice over style instruction loop.

During testing we’ve encountered a problem where players would run out of items to upgrade their solar panel. When adding more items another problem would arise. W
ith having too many objects in the scene performance would drop significantly. To solve this I helped create a Microwave 3D printer that spawns in items that the player selects themselves.

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