timaarntzen.com

Résumé

Skills

Game Design
3D Modeling
Animation
Level Design
Level Scripting
Virtual Reality
Playtesting

Programming
Unreal Blueprint Scripting
Basic understanding of C++/C#

Languages
Dutch and English

Software and Tools

Software
Blender/Maya
Adobe Photoshop
Adobe Illustrator
Ableton
Visual Studio

Game Engines
Unreal Engine
Unity

Source Control
Sourcetree
Perforce

Production
Trello
HacknPlan

Work Experience

JVL Zelhem – Workshop Manager/Upholsterer – April 2021 – present

Education

HBO Bachelor of Science  –  Creative Media and Game Technologies  –  Game Design & Development  –  Saxion University of Applied Sciences  –  Graduated 2021
MBO Middenkader Engineer  –  Mechatronica  –  Graafschap College  –  Graduated 2016

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