Résumé
Skills
Game Design
3D Modeling
Animation
Level Design
Level Scripting
Virtual Reality
Playtesting
Programming
Unreal Blueprint Scripting
Basic understanding of C++/C#
Languages
Dutch and English
Software and Tools
Software
Blender/Maya
Adobe Photoshop
Adobe Illustrator
Ableton
Visual Studio
Game Engines
Unreal Engine
Unity
Source Control
Sourcetree
Perforce
Production
Trello
HacknPlan
Work Experience
JVL Zelhem – Workshop Manager/Upholsterer – April 2021 – present
Education
HBO Bachelor of Science – Creative Media and Game Technologies – Game Design & Development – Saxion University of Applied Sciences – Graduated 2021
MBO Middenkader Engineer – Mechatronica – Graafschap College – Graduated 2016